Grinard Tabelnacker

Description:

Grinard Tabelnacker; Gnome Wiz9: CR 9; ECL 2; Size S; HD 2d4; hp 27; Init +3; Spd 20 ft; AC 14, touch 14, FF 11; BAB +4; Grapple +0; Atk: +4 melee (1d2, Unarmed); SA +1 to attacks vs kobolds and goblinoids; SQ Low-light vision, +4 dodge vs giants, Speak with Animals, +2 saves vs illusion, spell-like abilities; AL LN; SV Fort +3, Ref +6, Will +8; Str 10, Dex 16, Con 11, Int 18, Wis 12, Cha 10.
Languages spoken: Common and Gnome
Skills and Feats: Concentration +10, Craft (Alchemy) +14, Knowledge (Arcana) +14, Knowledge (History) +10, Knowledge (Local) +10, Listen +8, Search +9, Spellcraft +18, Spot +6; Brew Potion, Craft Magic Arms and Armor, Craft Wondrous Item, Magical Aptitude, Scribe Scroll, Skill Focus.
Special Abilities: Familiar, Low-light Vision.
Wiz Spells Known (4/5/5/4/3/1/-1/-1/-1/-1/-1/-1): 0—Acid splash, Arcane mark, Dancing lights, Daze, Detect magic, Detect poison, Disrupt undead, Flare, Ghost sound, Light, Mage hand, Mending, Message, Open/close, Prestidigitation, Ray of frost, Read magic, Resistance, Touch of fatigue, 1—Identify, Magic missile, Shield, 2—Blur, Detect thoughts, Flaming sphere, Mel’s acid arrow, Scare, 3—Deep slumber, Dispel magic, Hold person, Protection from energy, 4—Dimension door, Fear, Lesser globe of invulnerability, 5—Mage’s faithful hound.
Wiz Spells Prepared (4/5/5/4/3/1/-1/-1/-1/-1/-1/-1): 0—Daze, Detect magic, Ray of frost, Read magic, 1—Identify (2), Magic missile (2), Shield, 2—Blur, Detect thoughts, Flaming sphere, Mel’s acid arrow, Scare, 3—Deep slumber, Dispel magic, Hold person, Protection from energy, 4—Dimension door, Fear, Lesser globe of invulnerability, 5—Mage’s faithful hound.
Possessions: , Bag of holding 1, Necklace of fireballs i, Wand of magic missile (3rd), Wand of summon monster ii, Heightened wand of charm person (3rd-level spell).

Bio:

Grinard Tabelnacker

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